[Video] If you’d rather make custom rigs in 3ds max but understand the convenience of its biped feature, then today is your lucky day. In this tutorial I show you how you can take a biped rig, strip it of its default functions, and then start piling on the custom goodness.
Rigging/Animation
[Morpher] – Facial Expressions
All Tutorials
[Video] This is a crude example of how you can use the Morpher Modifier in 3ds max to easily slide …Read the Rest
[Video] This tutorial covers the uber basics of auto key animation. The only thing worth mentioning is right at the …Read the Rest
Link Constraint
All Tutorials
[Video] Link constraints are a handy way to throw in a ‘temporary’ hierarchy into an animation. Its most common use …Read the Rest
Wire Parameters
All Tutorials
[Video] A quick look into what can be done with Wire Parameters within 3ds max. This example looks at a …Read the Rest

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