[Video] This is a crude example of how you can use the Morpher Modifier in 3ds max to easily slide between facial expressions on a character.
Modifiers
[Sweep] Unify Intersections
All Tutorials
[Video] This tutorial demonstrates how the Sweep modifier can be used to automatically weld areas that would usually just intersect. …Read the Rest
[Turbosmooth] – Subdivision Methods
All Tutorials
[Video] In this tutorial we look at two common methods for subdividing in 3ds max. The first (and probably most …Read the Rest
[Bend] – Rolling a Carpet
All Tutorials
[Video] In this tutorial the aim was to roll a carpet with the bend modifier, simple enough. A lot of …Read the Rest
![[Morpher] – Facial Expressions](http://garydave.com/wordpress/wp-content/uploads/2010/08/morpher.gif)
![[Sweep] Unify Intersections](http://garydave.com/wordpress/wp-content/uploads/2010/08/Sweep-150x100.gif)
![[Turbosmooth] – Subdivision Methods](http://garydave.com/wordpress/wp-content/uploads/2010/08/turbosmooth-150x100.gif)
![[Bend] – Rolling a Carpet](http://garydave.com/wordpress/wp-content/uploads/2010/08/rolling_carpet-150x100.gif)